Types Of Problems
Algorithms are everywhere — from searching your phone contacts to finding the fastest route on Google Maps. But before learning algorithms, it's important to understand what kind of problem you are solving.
Here is a simple guide to the main categories of problems in algorithm design, with clear examples and when to use them.
1. Searching Problems
Searching problems aim to find an element inside a collection.
π Example
Find whether the number 23 exists in a list.
Common Algorithms
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Linear Search
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Binary Search
Used In
Search bars, phone contacts, database lookups.
2. Sorting Problems
Sorting problems involve arranging data in ascending or descending order.
πExample
Sort the list: [9, 4, 2, 7, 1]
Common Algorithms
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Bubble Sort
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Selection Sort
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Insertion Sort
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Merge Sort
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Quick Sort
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Heap Sort
Used In
Ranking, scheduling, database indexing.
3. Optimization Problems
These problems require finding the best possible solution under specific rules or constraints.
π Examples
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Shortest path between cities
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Maximize profit in Knapsack
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Minimum cost of connecting networks
Used In
Transportation, logistics, networking.
4. Numerical Problems
Numerical problems are based on mathematics and number theory.
π Examples
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Computing the GCD
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Prime factorization
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Fibonacci numbers
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Root finding
Used In
Cryptography, simulations, mathematics applications.
5. String Processing Problems
These involve working with text, patterns, and characters.
π Examples
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Check if a string is palindrome
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Count vowels
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Pattern matching (KMP, Rabin–Karp)
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Finding longest repeating substring
Used In
Search engines, bioinformatics, compilers.
6. Graph Problems
Graph problems involve nodes and edges representing connections.
π Examples
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Shortest path (Dijkstra)
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Minimum spanning tree (Kruskal, Prim)
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Cycle detection
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DFS, BFS
Used In
Social networks, GPS, computer networks.
7. Dynamic Programming Problems
Dynamic programming (DP) solves problems by breaking them into smaller overlapping subproblems.
π Examples
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0/1 Knapsack
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Longest Increasing Subsequence
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Matrix Chain Multiplication
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DP Fibonacci
Used In
Game theory, resource optimization, AI.
8. Backtracking Problems
Backtracking tries all possibilities but prunes wrong choices early.
π Examples
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N-Queens
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Sudoku solver
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Maze solving
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Permutation generation
Used In
Puzzle solving, constraint satisfaction problems.
9. Greedy Problems
Greedy problems follow a strategy of taking the locally best choice at every step.
π Examples
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Activity selection
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Fractional knapsack
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Huffman coding
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MST algorithms (Kruskal/Prim)
Used In
Compression, scheduling, optimization.
10. Divide and Conquer Problems
These problems break a large task into smaller parts, solve them, and combine the results.
π Examples
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Merge sort
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Quick sort
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Binary search
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Closest pair (DC method)
Used In
Sorting, searching, computational geometry.
11. Geometric Problems (Computational Geometry)
Geometric problems involve points, shapes, distances, and spatial relationships.
π Examples
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Closest pair of points
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Convex hull
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Line segment intersection
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Point inside polygon
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Area/perimeter of shapes
Used In
Graphics, robotics, maps, GIS, gaming.
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